However it's the only time we got anywhere close to a real open 3D Sonic game. It also explains a lot of why Sonic himself controls well but when going through a stage he swerves with no focus, explains several of the glitches, and explains the engines running some of the alternate gameplay styles from fishing, sledding, etc. When you look at the inside of the disc you'll notice that this make sense. Sonic Adventure 1 is basically a combination of multiple tech demo's placed together with sonic models and themes placed over them. Now a lot of people have various opinions on why 3D Sonic games generally don't have great quality (and to be fair this applies to some 2D titles as well but 2D titles just seem to be more consistent) and a lot of the reasons people believe that 3D sonic sucks is because they believe the series can't work in 3D, or that gimmicks got in the way.īut here's something few of you may not have considered, have there really been any real 3D Sonic games in the first place? Thank about it.